Colosseum Smoker


Table of Contents
    • Reward
    • EXP,Beri
    • Tips
  • Previous Bossfights (20)
  • Team Suggestions (20)
  • Stage Overview (30)
  • Team Suggestions (30)



Notable Characters obtainable:
Character
Name
Max.
Special
Notes
Chance
30 Sta.
Smoker
(Colosseum)
27 - 15
Reduces crew's current HP by 20%, deals 10x the amount of HP subtracted in INT damage to one enemy, amplifies the effect of orbs by 1.75x for 1 turn
100%

XP, Beri, Title:
Stamina/ Chapter
XP
Beri
Title
Chaos – 20
320036.000-
Chaos – 30
630060.000-

Tips for Last Fight:
  • ?



Previous Bosses

Stamina: 20-Stamina  (Chaos)

The Stages
Battle 1

Basilisk

Each Fighter chains QCK character for 2 turns.
When there are no QCK characters in your team, they will just attack

You will be able to stall here for 4 turns with Chain Socket Lv. 1 or 2 if needed


Chars
HP
Attack
Basilisk
1.750.000
DEF 10.000
detailed table below
Boss turn
Special
Attack
0
Pre-emptive: -
-
2, 4, 6, ...
-
9120
HP < 50%
-
15.960
HP < 30%
Instantly
Nullify damage for 3 turns
-
HP < 20%
-
18.240
F2P Slasher

Ship required:

Special cooldown required:
-
Socket Abilities recommened:
-

Burst with Doffy + Mr. 1. If you stuck on orbs use Croco special.

The Stages
Battle 2

Pearl

Each Fighter chains QCK character for 2 turns.
When there are no QCK characters in your team, they will just attack

You will be able to stall here for 4 turns with Chain Socket Lv. 1 or 2 if needed.

Don't get him under 20% mark. The DEF will be too high.

Use a DEF destroyer ! It works wonders.


Chars
HP
Attack
Pearl
500.000
DEF ~50.000
detailed table below
Pirates x2
~20
DEF 100.000
3000
Chain for 3 turns each
Boss turn
Special
Attack
0
Pre-emptive: Delay block 999 turns
-
3, 6, 9, ...
-
9000
HP < 20%
DEF UP for 5 turns
18.000

F2P God Enel

Ship required:

Special cooldown required:
-

Socket Abilities recommened:


3


You can blast through all stages without stalling. You MUST defeat the 2 front pirates first or else each of them chains all QCK characters for 3 turns.
(Using Lv. 3 Chainsocket will negate it completely).
Pearl hits for 9000 HP so make sure you have more HP than that.

Pro Tipp: Just use a DEF reducer or destroyer. Or use Enel entering the stage which will knock out the pirates.


The Stages
Battle 3

Tashigi

This run is a bit tricky beginning on Stage 4.
A QCK Giant will chain a random character for 2 turns.
The front 2x PSY Pistol Ensigns will deal 2000 damage each when you defeat them.

Stage 5
Tashigi will block STR/QCK/DEX specials for 3 turns.

Each of those marines will do their specials when defeated.
DO NOT focus the green first


Chars
HP
Attack
Tashigi
780.000
see table below
PSY
~100.000
?
Special: 2000 damage
INT
~100.000
?
Special: Changes all orbs to [Bomb]
STR
~100.000
?
Special: 2000
DEX
~100.000
?
Special: Chains random character for 2 turns
QCK
~100.000
?
Special: 10.000 DEF for all enemies for 1 turn
Boss turn
Special
Attack
0
Pre-emptive: Blocks STR/QCK/DEX specials for 3 turns
-
2, 4, 6, ...
-
5050
HP < 50%
-
7000
F2P Slasher

Ship required:

Special cooldown required:
Mihawk, Doffy

Socket Abilities recommened:


2

Just stall as much as you can without getting hit too many times. You need the HP for the boss stage. Use GP Usopp there. Focus the DEX and QCK Saber if they have a lower turn otherwise do QCK Saber last since he will buff DEF for all. Or deny it with sockets.

The Stages
Battle 4

Ryuma

Tough enemy. Fast clear is needed if possible since he attacks every turn.
Here it is possible to super fast clear this run with someone who uses [Meat] orbs to convert them or buffs them to heal even more. (Machvise, Bonnie)


Chars
HP
Attack
Ryuma
1.500.000
detailed table below
Boss turn
Special
Attack
0
Pre-emptive: Reduce your HP to 1%.
Gives you full [Meat] orbs.
-
Every turn
-
3000
HP < 50%
Every turn
6000
INT Rayfriend

Ship required:

Special cooldown required:
INT Ivan

Socket Abilities recommened:


5

The faster you clear Ryuma the better.
He will pre-emptively kill your HP down to 1%. Use INT Ivankov immediately to heal up fast while receiving only 1500 damage.
Below 50% HP he will start to deal 6000 damage each turn. This is where you should use GP Usopp and finish him with Robin and WhiteBay.


The Battle

Stamina: 30-Stamina  (Chaos)
Stages: 5

The Stages
Battle 4

Ryuma

If you brought Usopp use him immediately.
You cant use a delay on Smoker anyway.

CharsHPAttack
Ryuma
1.200.000
4000 (1)
Boss turn
Special
Attack
0
Pre-emptive: Reduce your HP to 1%.
Gives you full [Meat] orbs.
-
Every turn
-
4000
HP< 50%:
Despair both captains for 3 turns once.
ATK UP now deals 6000 every turn
-

Battle 5

Smoker

Defeat in 6 turns
Use a damage reducer like Nami to block Smokers high attacks

Combo up until ~55 % HP then burst him down to 0.

Using a Perona here will deal 1290 damage to you.
Alvida reduces to 2580 damage.

30 Stamina Chars
HP
Attack
Smoker
2.400.000
detailed table below
Boss turn
Special
Attack
0
Pre-emptive: Delay disabled 99 turns
-
3, 6, 9, ...
-
12.900
HP < 50%
DEF 20.000 damage reduce
-
HP < 20%
Chains random character for 99 turns
40.000



F2P Slasher

Ship required:

Special cooldown MAX required:
Usopp, DEX Mihawk

Socket Abilities recommened:

3
5


Stages 1-3 are used for stalling without problems.
Use Usopp on entering Ryuma stage 4. Punch him down to 55% within 3 turns delay. Get hit once for 4000 damage using Auto-Heal. Then continue.

Use DEX Mihawk on Ryuma and defeat before he hits you another time
Lv. 3 Anti Despair sockets will grant you these turns. 

Just combo smoker down and use Doffy and Momonga to burst a lot damage.
Block Smokers attack with Nami.
You have 6 turns to defeat Smoker so use specials wisely.



SW Ace Shooter

Ship required:

Special cooldown required:
Zephyr, Usopp, Perona, Heracles

Socket Abilities recommened:


3
5

Same game as previously. You just have guaranteed orbs here for 1-2 turns and 3 turns of boosted ATK.
Use GP Usopp on Ryuma. Perona on Smoker.





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